⚠️ The structure is introduced in Standard library version 4 that is currenlty available on Stagenet.
Burn is a structure that sets the parameters of the token burn which is performed as the result of the callable function invocation.
Burn(assetId: ByteVector, quantity: Int)
|1||assetId||ByteVector||ID of the token to burn|
|2||quantity||Int||Amount of the token|